Expand description
Audio playback abstractions for bbx_audio.
This crate provides a simple, flexible API for playing DSP graphs through the system’s audio output. It supports multiple backends through feature flags.
§Features
rodio(default) - High-level backend using rodio, easiest to usecpal- Low-level backend using cpal directly, more control
§Quick Start
ⓘ
use bbx_player::Player;
use std::time::Duration;
// Create a player with the default backend
let player = Player::new(graph)?;
// Start non-blocking playback
let handle = player.play()?;
// Do other work while audio plays...
std::thread::sleep(Duration::from_secs(5));
// Stop playback
handle.stop();§Using a Different Backend
ⓘ
use bbx_player::{Player, backends::CpalBackend};
let backend = CpalBackend::try_default()?;
let player = Player::with_backend(graph, backend);
let handle = player.play()?;Modules§
Structs§
- Play
Handle - Handle returned from
Player::play()that allows stopping playback. - Player
- Audio player that plays a DSP graph through a configurable backend.
- Signal
- Wraps a DSP graph as an iterator of interleaved samples.
Enums§
- Player
Error - Errors that can occur during audio playback operations.
Traits§
- Backend
- Trait for audio playback backends.