Struct OscServer

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pub struct OscServer { /* private fields */ }
Expand description

OSC server for TouchOSC/Max/PD integration.

Listens on a UDP port for OSC messages and forwards them to a NetBufferProducer for consumption by the audio thread.

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impl OscServer

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pub fn new(config: OscServerConfig, producer: NetBufferProducer) -> Self

Create a new OSC server.

§Arguments
  • config - Server configuration
  • producer - Buffer producer for sending messages to audio thread
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pub fn with_defaults(producer: NetBufferProducer) -> Self

Create with default configuration.

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pub fn clock(&self) -> Arc<ClockSync>

Get the clock synchronization instance.

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pub fn run(self) -> Result<()>

Start the OSC server in the current thread (blocking).

This method blocks forever, listening for OSC messages. Call from a dedicated thread.

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pub fn spawn(self) -> JoinHandle<Result<()>>

Start the OSC server in a background thread.

Returns a JoinHandle that can be used to wait for the server to finish (which normally only happens on error).

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